Since the next version is being developed now, I thought this is the best time for wishing stuff.
So here goes:
> a Maximize button in layout editor dialogs
Well, the layout configuration is a awful thing. Still, I am surprised that a maximize button would be the #1 thing on your wishlist. Do you customize your layout a lot? I always though nobody dared to touch them .
I tried to change stuff. Then I broke it and reinstalled. To this day I have no idea what I did, but I completely removed the left and right panels. Nothing but the canvas, the javascript thing at the bottom, and the toolbars.
What is the panel on the left of the Configuration Window, anyway? Is that supposed to represent the window's layout? I'm so confused by it. I'm so glad that you don't really need to change the workspace ^.^' Maybe modeling it to give a live preview of the layout would be handy, or even making it work similarly to Firefox's Customize feature they added in that last major update. But that'd be overly ambitious, I imagine. Wouldn't that involve something like rebuilding from scratch?
Totally tangentoid topic: I think that improved touch support would be useful, particularly options for larger buttons and control handles, and maybe a Drag N' Scroll mode.
If something goes wrong with the layout, the easiest fix is to reset the configuration, although you lose any customizations. (You can also export the layout before you start experimenting with it.)
The tree structure on the left side shows the structure of the layout. Menus and sub-menus, toolbars, windows, etc.
Yes, something would have to be done with the small control handles, they are not really usable on a touch display. It won't be easy, there can be a lot of control handles visible at the same time.
I have a bunch of different layouts for different tasks (default, pixel art, animations). Mainly I hid unnecessary toolbar btns and ctx-menu items, and grouped most-used, or similar btns together. Plus multiple copies of panels :S . The configuration was a pain.
I have nightmares that I might make a mistake, and have to start over again.
So yes, the layout editor is a great strength of RWapps, and you should make it less awful.
Would be great if we were able to get a half black and half white testing area in the editor ,i generally have a dark desktop and need to minimize every time in order to see the effect i have in my animations
thanks for a great set of tools
top notch
My opinion: I don't like the new icon for RWIE used in it's beta version.
another one: how about plaintext/readable appdata settings? Eg, the layout setting (at least)
That would be nice and it may actually save some space, I'll see what can be done about that.
^^ great! and yet another small suggestion: let the monospace font used in consoles be customizable.
Would customizable font size be enough?
font size is not a problem, it's Courier (UGLY!!), maybe at least you could default to Consolas.
I saw this update a little late.
The + button works perfectly in RWPaint (Ubuntu, Wine, yup),
and my filters can do their jobs now, that's cool, thanks!
I wish this button was in RWIconEditor and RWCursorEditor, too. ^^
There is a preview build of the icon editor available from its main page via a small download link.
Oops, my fault.
Yep, in icon editor (under Wine) it works, too.
Thanks!
Hello!
Me again: In RWCE I cannot change the animation speed.
Is this a javascript engine issue, too?
I wish it would work under Wine.
smyskr stopped drowning you in wishes, maybe I'll continue. ^^
Great apps anyway.
*peace*
Unfortunately, yes. WINE currently does not contain the Windows JavaScript engine. I could integrate a full JavaScript engine into the application, but it is a lot of work and would make the program significantly larger. It may happen one day.
If you use the same delay on all frames, you can quickly change that value by selecting all frames, (optionally pressing F2) and simply typing a new value.
One day I'll have a better machine with Win7.
But typing works, I didn't know that, thanks!
In the future, I would love to see a Linux XCursor Codec in RW Paint, if possible. The reasoning behind this is the ability to repair any images that render wide or outside the canvas during conversion. It would save some steps of saving the image in RWCE and re-opening it in RWP. As well, in RWP the canvas size can be modified immediately whereas in RWCE it can only be modified in image format, if that makes sense. OK. Thanks.
A working color picker that can actually correctly handle hexadecimal numbers and a color swapping function because the script I found posted wont work ... or won't work on 4 bit cursors ...
a coustomized grid with options to set size in mm/pixels and the ability to snap objets to it, so we can organize the desings
a layer stacks, so we can get more organized works, with grups of layer, and 3d layers to import unicorn3d files and others.
an stroke tool with option to use an image and set size blur scatter rotate etc.
improve the countour gradient with blend modes, so the alpha color paint over the grapics
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.