How can i make my own animated 3d model without external x eporter? just make the model, animated the model and then save fair as X file. I use blender for this, but if i import the x file to the project in C# (XNA) then i have the error with wrong index or something like that.
error look like this:
Error 1 Building content threw ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
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