.tga support - RealWorld forums

Log-in or register.

.tga support

There isn't any
sixλxis
on June 30th 2010

I was hoping for there to be some .tga file support integrated in your programs. This is a major texture used in some Source games and i want to make some so this would be greatly appreciated. As far as i know, i think its just a .dll file and a few lines of code in the program to allow to save a picture in .tga format.

Thanks in advance.

Vlasta
on July 1st 2010

There is a read-only support for TGA in the current icon editor, but maybe it should be a plug-in instead.

sixλxis
on July 1st 2010

Allright i'll look around for a suitable .tga plugin and post the results.

sixλxis
on July 1st 2010

What's better than the actual Photoshop targa file?

http://www.adobe.com/support/downloads/detail.jsp?ftpID=1544

It's in .8BI format. And I have no clue how to get this into Paint.COM because theres no Modify/Configure Plugins command, only a modify/configure filters and that one only accepts .8BF files.

Vlasta
on July 1st 2010

.8bi (input/output plug-ins) are not supported, only .8bf (the filter plug-ins) are.

Also, there is a licensing problem with plug-ins created by Adobe themselves. Their license does not allow use of the plug-ins with non-Adobe products.

Maybe I should remove the TGA codec from the upcoming icon editor, improve it and release it as a downloadable plug-in for all the applications.

sixλxis
on July 1st 2010

Yeah that seems about the right thing to do. :-)

Page views: 1589       Posts: 6      
Select background
What about ICL files?
Vista & Win 7 icons