Hue shift doesn't work with raster layers (Daily RWPaint64) - RealWorld forums

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Hue shift doesn't work with raster layers (Daily RWPaint64)

Thauma
on February 15th 2023

Hello, I have been a long time user of this software and to my delight, I have discovered that there is a 64bit version, and so far it has been relatively stable, especially for an indev version.
However I have discovered that hue shifting does not function with raster layers. When I try to use it, it doesn't do anything and spits out a 0x8000ffff error. The hue shift works perfectly fine with vector layers, and I haven't tried 3D layers yet.
I hope that this report can be of use in further developing the newest version of RWPaint.

GodRage
on June 1st 2023

I hope Anonymous people will soon get cleaned....

I found another bug related to layers.
https://imgur.com/a/mzp3vEH
Having 2 drawing layers, select 1 layer, click Fusion and error message pop instead of doing the "fusion all layers" that the 32bits version was doing.
Error: 0x80004005
RWpaint 64 (2023.1) french version.

Vlasta
on June 2nd 2023

Yes, for now, you'll have to select all layers to merge them, but it will be fixed later.

Page views: 504       Posts: 3      
I wish there were...
What about ICL files?
Select background