Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
1421 | Normal|Multiply|Screen|Add|Subtract|Average|Difference|Minimum (darken)|Maximum (lighten)|Overlay|Replace hue|Replace saturation|Replace brightness|Replace color|Silhouette | Normal|Multiplicar|Pantalla|Afegir|Treure|Mitjana|Diferència|Mínim (oscurir)|Màxim (aclarir)|Superposar|Reemplaçar to|Reemplaçar saturació|Reemplaçar brillantor|Reemplaçar color|Silueta | ||
1422 | Note | Nota | ||
1423 | Note: handle coordinates will be sent to the tool exactly as entered, regardless of current coordinate mode. In case of invalid values, the results can be unexpected. | |||
1424 | Note: maximum and minimum zoom values may depend on the size of the window and the displayed image. | |||
1425 | Number of bits used to represent single pixel. Higher value means more possible colors. | |||
1426 | Number of copies | |||
1427 | Number of dots. More dots means smaller dots. | |||
1428 | Number of edges of the star. It should be >= 2. | |||
1429 | Number of generated frames. Higher number results in more variable fire. | |||
1430 | Number of generated frames. Higher number results in smoother animation. | |||
1431 | Number of intermediary steps needed to shrink the dot. | |||
1432 | Number of new fire particles generated per frame. | |||
1433 | Number of places behind the decimal point. Increase this value for higher precision color accuracy or when range is low. | |||
1434 | Number of points | |||
1435 | Number of times the blur algorithm is run in sequence. | |||
1436 | Número de Puntas | |||
1437 | Número de Puntas de la estrella. Debería ser 2 o más | |||
1438 | Número de puntos | |||
1439 | Número de puntos de la estrella. Cualquier valor inferior a 2, será aumentado a 2 | |||
1440 | Número de puntos de la estrella. Recomendado que sea igual o mayor a 2 |
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.