Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
1421 | Normal|Multiply|Screen|Add|Subtract|Average|Difference|Minimum (darken)|Maximum (lighten)|Overlay|Replace hue|Replace saturation|Replace brightness|Replace color|Silhouette | 正常|相乘|屏幕|合并|减去|平均|差异|最小值 (转暗)|最大值 (转亮)|Overlay|替换色调|替换饱和|替换亮度|替换颜色|轮廓 | ||
1422 | Note | 标注 | ||
1423 | Note: handle coordinates will be sent to the tool exactly as entered, regardless of current coordinate mode. In case of invalid values, the results can be unexpected. | |||
1424 | Note: maximum and minimum zoom values may depend on the size of the window and the displayed image. | 注意:缩放的最大值与最小值可能取决于窗口与显示图像大小. | ||
1425 | Number of bits used to represent single pixel. Higher value means more possible colors. | |||
1426 | Number of copies | |||
1427 | Number of dots. More dots means smaller dots. | 点的数量。更多的点意味着更小的点。 | ||
1428 | Number of edges of the star. It should be >= 2. | |||
1429 | Number of generated frames. Higher number results in more variable fire. | 生成的帧数。数字越大,火焰变化越多。 | ||
1430 | Number of generated frames. Higher number results in smoother animation. | 生成的帧数。数字越大,动画越流畅。 | ||
1431 | Number of intermediary steps needed to shrink the dot. | 缩小点所需的中间步骤数。 | ||
1432 | Number of new fire particles generated per frame. | 每帧生成的新火焰粒子数。 | ||
1433 | Number of places behind the decimal point. Increase this value for higher precision color accuracy or when range is low. | 小数点位数.如要提高色彩精度或范围较小时可提高此数值. | ||
1434 | Number of points | |||
1435 | Number of times the blur algorithm is run in sequence. | |||
1436 | Número de Puntas | |||
1437 | Número de Puntas de la estrella. Debería ser 2 o más | |||
1438 | Número de puntos | |||
1439 | Número de puntos de la estrella. Cualquier valor inferior a 2, será aumentado a 2 | |||
1440 | Número de puntos de la estrella. Recomendado que sea igual o mayor a 2 |