Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
481 | Define a shape by drawing its outline with mouse. | 마우스로 경계선을 그어서 윤곽선을 그리시오. | ||
482 | Define area for red eye removing by clicking and dragging with mouse. | |||
483 | Define middle point between black and white levels. | |||
484 | Define what should be displayed on a color button popup palette and how should the color picker dialog look like. | |||
485 | Defines how to combine fill pattern with previous content. | |||
486 | Defines how to handle EXIF metadata. | |||
487 | Defines how to obtain the height map for bevel effect. | |||
488 | Defines, where to place the outline. | |||
489 | Defines, where will be the object positioned in the output image if relative size is less than 100%. | 상대 크기가 100% 미만인 경우 출력 이미지에서 개체가 위치할 위치를 정의합니다. | ||
490 | Delete | |||
491 | Delete file | 파일 삭제 | ||
492 | Delete layer(s) | 레이어 삭제 | ||
493 | Density [%]: | |||
494 | Density of the projected shadow at the beginning. | |||
495 | Density of the projected shadow at the end. | |||
496 | Density of the shadow. Higher values make the shadow more intense. | |||
497 | Desaturate | |||
498 | Description: | |||
499 | Descriptive name of the window layout. | |||
500 | Details | 디테일 |