Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
481 | Define a shape by drawing its outline with mouse. | |||
482 | Define area for red eye removing by clicking and dragging with mouse. | |||
483 | Define middle point between black and white levels. | |||
484 | Define what should be displayed on a color button popup palette and how should the color picker dialog look like. | |||
485 | Defines how to combine fill pattern with previous content. | |||
486 | Defines how to handle EXIF metadata. | |||
487 | Defines how to obtain the height map for bevel effect. | |||
488 | Defines, where to place the outline. | |||
489 | Defines, where will be the object positioned in the output image if relative size is less than 100%. | |||
490 | Delete | Verwijderen | ||
491 | Delete file | Verwijder bestand | ||
492 | Delete layer(s) | Verwijder laag of lagen | ||
493 | Density [%]: | Dichtheid [%]: | ||
494 | Density of the projected shadow at the beginning. | |||
495 | Density of the projected shadow at the end. | |||
496 | Density of the shadow. Higher values make the shadow more intense. | |||
497 | Desaturate | Onverzadig | ||
498 | Description: | Beschrijving: | ||
499 | Descriptive name of the window layout. | |||
500 | Details | Details |
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.