Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
61 | 3D - Camera Zoom | ![]() | ||
62 | 3D - Grip Points | ![]() | ||
63 | 3D - Light Controls | ![]() | ||
64 | 3D - Renderer Parameters | ![]() | ||
65 | 3D - Standard Viewpoints | ![]() | ||
66 | 3D - Window Background | ![]() | ||
67 | 3D Grip Points - Camera to Selection | ![]() | ||
68 | 3D Grip Points - Coordinate Grid | ![]() | ||
69 | 3D Grip Points - Coordinate Locks | ![]() | ||
70 | 3D Grip Points - Rotate Object | ![]() | ||
71 | 3D Grip Points - Rotation Mode | ![]() | ||
72 | 3D Grip Points - Scene Parts Visibility | ![]() | ||
73 | 3D Objects and Scenes | ![]() | ||
74 | 3D component | ![]() | ||
75 | 3D objects toolbar | ![]() | ||
76 | 3D scenes are converted to images using following preconfigured rendering devices. | ![]() | ||
77 | 3D text | ![]() | ||
78 | 48x48 | ![]() | ||
79 | <- | ![]() | ||
80 | <default> | ![]() |
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.