Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
1621 | Use a height map to displace pixels in the image. Height gradient defines the displacement direction and amount. | Use a height map to displace pixels in the image. Height gradient defines the displacement direction and amount. | ||
1622 | Use an environment map that would reflect from the beveled image. | Use an environment map that would reflect from the bevelled image. | ||
1623 | Use combination of resampling and retargeting to adjust image dimensions (and aspect ratio) while preserving content. | Use combination of resampling and retargeting to adjust image dimensions (and aspect ratio) while preserving content. | ||
1624 | Use default database | Use default database | ||
1625 | Use desktop size | Use desktop size | ||
1626 | Use the "%s" tool and draw a bubble around it. | Use the "%s" tool and draw a bubble around it. | ||
1627 | Use the controls to select font family, style, and size. | Use the controls to select font family, style and size. | ||
1628 | Use this wizard to capture an image from a webcam conected to your computer or from a WIA compatible scanner. | |||
1629 | Value | Value | ||
1630 | Value added to the final pixel. | Value added to the final pixel. | ||
1631 | Value in degrees specifying how much is the image rotated clockwise. | Value in degrees specifying how much is the image rotated clockwise. | ||
1632 | Value in pixels added to current cavas size. Negative values are allowed. | Value in pixels added to current canvas size. Negative values are allowed. | ||
1633 | Value in pixels determining new size of the canvas. | Value in pixels determining new size of the canvas. | ||
1634 | Values in the convolution matrix represent weights of pixels. The number of rows and columns must be odd. | Values in the convolution matrix represent weights of pixels. The number of rows and columns must be odd. | ||
1635 | Vertical | Vertical | ||
1636 | Vertical division: | Vertical division: | ||
1637 | Vertical edge detection | Vertical edge detection | ||
1638 | Vertical offset: | Vertical offset: | ||
1639 | View | View | ||
1640 | View Type | View Type |