Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
121 | 8-bits palette RLE compressed | 8-bits palette RLE compressed | ||
122 | << Back | |||
123 | <name> | <name> | ||
124 | <not set> | <not set> | ||
125 | <using default> | file is default | ||
126 | A constant used when evaluating the fractals (except Mandelbrot set). Change the value by clicking in the square or by entering numbers directly. | A constant used when evaluating the fractals (except Mandelbrot set). Change the value by clicking in the square or by entering numbers directly. | ||
127 | A method for serialization of an image into a file. | A method for serialisation of an image into a file. | ||
128 | A mouse cursor is an image moving on the computer display showing you the mouse position. The point in the image used for clicking is called "hot spot". Mouse cursors may be animated. | A mouse cursor is an image moving on the computer display showing you the mouse position. The point in the image used for clicking is called "hot spot". Mouse cursors may be animated. | ||
129 | A raster image is a rectangular area of dots called pixels. A picture is created by assigning each dot a color using various drawing tools. All photographs and most pictures found on the web are in fact raster images. | A raster image is composed from a rectangular area of coloured dots known as pixels. Each pixel can be changed using various drawing tools. All photographs and most pictures found on the internet are raster images. | ||
130 | A rectangle can be mapped onto a Bézier patch. | A rectangle can be mapped onto a Bézier patch. | ||
131 | A rectangle can be moved, scaled in X and Y directions and rotated. | A rectangle can be moved, scaled in X and Y directions and rotated. | ||
132 | A rectangle can be turn into arbitrary convex quadrangle as if it were rotated in 3D space and projected back using perspective projection. | A rectangle can be turn into arbitrary convex quadrangle as if it were rotated in 3D space and projected back using perspective projection. | ||
133 | A rentangle representing the viewport of the view with the given ID will be displayed and can be dragged. | A rectangle representing the viewport of the view with the given ID will be displayed and can be dragged. | ||
134 | A second color for gradient filling. | A second colour for gradient filling. | ||
135 | A short description of this cursor. 250 characters maximum. | |||
136 | AARRGGBB value of a color used as a primary color with styles that do not define their own colors. | AARRGGBB value of a colour used as a primary colour with styles that do not define their own colours. | ||
137 | AARRGGBB value of a color used as a secondary color with styles that do not define their own colors. | AARRGGBB value of a colour used as a secondary colour with styles that do not define their own colours. | ||
138 | AARRGGBB: | AARRGGBB: | ||
139 | About RealWorld Cursor Editor | |||
140 | Absolute | Absolute |
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.