Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
301 | Before &first frame | |||
302 | Before current | |||
303 | Before first | |||
304 | Bend: | |||
305 | Best quality | Najbolji kvalitet | ||
306 | Bevel | Zakositi | ||
307 | Bevel amount: | |||
308 | Bevel joins | |||
309 | Bias | |||
310 | Bias: | |||
311 | Bilinear | |||
312 | Bilinear transformation | |||
313 | Binary Data - Hex Editor | |||
314 | Black|Brown|Dark Olive Green|Dark Green|Dark Teal|Dark blue|Indigo|Dark grey|Dark red|Orange|Dark yellow|Green|Teal|Blue|Blue-grey|Grey - 40|Red|Light orange|Lime|Sea green|Aqua|Light blue|Violet|Grey - 50|Pink|Gold|Yellow|Bright green|Turquoise|Skyblue|Plum|Light grey|Rose|Tan|Light yellow|Pale green|Pale turquoise|Pale blue|Lavender|White| | |||
315 | Blend foreground with background. This setting only applies when drawing with semitransparent color. | |||
316 | Blending | |||
317 | Blending mode | |||
318 | Blending mode defines how are new pixels combined with the old ones. | |||
319 | Blending mode: | |||
320 | Blending: | Mesanje: |
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.