Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
1681 | Undo functionality will be disabled. Choose this option for best performace and lowest memory requirements. | ![]() | ||
1682 | Undo the last action. | ![]() | ||
1683 | Unicode marker | ![]() | ||
1684 | Union | ![]() | ||
1685 | Unknown data | ![]() | ||
1686 | Unsharp Mask | ![]() | ||
1687 | Unsharp mask | ![]() | ||
1688 | Unsharp mask... | ![]() | ||
1689 | Unspecified | ![]() | ||
1690 | Up | ![]() | ||
1691 | Up-Down | ![]() | ||
1692 | Up-Left | ![]() | ||
1693 | Up-Right | ![]() | ||
1694 | Update | ![]() | ||
1695 | Upload | Ýükle | ![]() | |
1696 | Upper left corner: | ![]() | ||
1697 | Upper right corner: | ![]() | ||
1698 | Use a height map to displace pixels in the image. Height gradient defines the displacement direction and amount. | ![]() | ||
1699 | Use an environment map that would reflect from the beveled image. | ![]() | ||
1700 | Use combination of resampling and retargeting to adjust image dimensions (and aspect ratio) while preserving content. | ![]() |
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.