Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
161 | 32-bits RGBA | ![]() | ||
162 | 32x32 | ![]() | ||
163 | 3D - Camera Projection | ![]() | ||
164 | 3D - Camera Transformations | ![]() | ||
165 | 3D - Camera Zoom | ![]() | ||
166 | 3D - Grip Points | ![]() | ||
167 | 3D - Light Controls | ![]() | ||
168 | 3D - Renderer Parameters | ![]() | ||
169 | 3D - Scene Browser | ![]() | ||
170 | 3D - Standard Viewpoints | ![]() | ||
171 | 3D - Window Background | ![]() | ||
172 | 3D Graphics Editor | ![]() | ||
173 | 3D Grip Points - Camera to Selection | ![]() | ||
174 | 3D Grip Points - Coordinate Grid | ![]() | ||
175 | 3D Grip Points - Coordinate Locks | ![]() | ||
176 | 3D Grip Points - Rotate Object | ![]() | ||
177 | 3D Grip Points - Rotation Mode | ![]() | ||
178 | 3D Grip Points - Scene Parts Visibility | ![]() | ||
179 | 3D Grip Points - Transform Points | ![]() | ||
180 | 3D Model from Rendered Image | ![]() |
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.