Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
1881 | Up | Üles | ![]() | |
1882 | Up-Down | ![]() | ||
1883 | Up-Left | ![]() | ||
1884 | Up-Right | ![]() | ||
1885 | Update | ![]() | ||
1886 | Update and save | Uuenda ja salvesta | ![]() | |
1887 | Upload | Laadi üles | ![]() | |
1888 | Upper bound | ![]() | ||
1889 | Upper left X | ![]() | ||
1890 | Upper left Y | ![]() | ||
1891 | Upper left corner: | Vasak ülanurk: | ![]() | |
1892 | Upper part height [%] | ![]() | ||
1893 | Upper right X | ![]() | ||
1894 | Upper right Y | ![]() | ||
1895 | Upper right corner: | Parem ülanurk: | ![]() | |
1896 | Use a height map to displace pixels in the image. Height gradient defines the displacement direction and amount. | ![]() | ||
1897 | Use active colors | Kasuta aktiivseid värve | ![]() | |
1898 | Use an environment map that would reflect from the beveled image. | ![]() | ||
1899 | Use color of nearest pixel. | Kasuta värvi lähimat pikslit. | ![]() | |
1900 | Use combination of resampling and retargeting to adjust image dimensions (and aspect ratio) while preserving content. | ![]() |
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.