Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
1101 | Manually entered part-ID | |||
1102 | Manually set coordinates of the clicked control handle. | |||
1103 | Margins | |||
1104 | Margins: | |||
1105 | Mark all available items or objects as selected. | |||
1106 | Mask ID | |||
1107 | Mask ID: | |||
1108 | Mask from opacity | |||
1109 | Matches pixels with similar alpha value (opacity/transparency). | |||
1110 | Matches pixels with similar brightness. | |||
1111 | Matches pixels with similar hues. | |||
1112 | Matches pixels with similar values in red, green, blue and alpha channels. | |||
1113 | Matching files: | |||
1114 | Maximize contrast of each of the red, green, and blue color channels. | |||
1115 | Maximum Colors | |||
1116 | Maximum color value. Recommended values are 1 (the native HDR range), 100 (percent range), or 255 (classic 8-bit color). | |||
1117 | Maximum difference between the color of the clicked pixel and the color of the flood-filled pixel. Values range from 0 to 100%. | |||
1118 | Maximum distance in pixels that each pixel is influences. | |||
1119 | Maximum energy of a pixel to consider it noise. | |||
1120 | Maximum number of computation steps and hence colors in the final picture. |
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.