Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
4041 | Value added to the final pixel. | |||
4042 | Value in degrees specifying how much is the image rotated clockwise. | |||
4043 | Value in pixels added to current cavas size. Negative values are allowed. | |||
4044 | Value in pixels determining new size of the canvas. | |||
4045 | Values in the convolution matrix represent weights of pixels. The number of rows and columns must be odd. | |||
4046 | VanDerLee | |||
4047 | Vanishing Point... | |||
4048 | Vasarely Mosaics... | |||
4049 | Vector Image - Convert to Shape | |||
4050 | Vector Image - Delete Object | |||
4051 | Vector Image - Duplicate Object | |||
4052 | Vector Image - Editor | |||
4053 | Vector Image - Move Object | |||
4054 | Veins | |||
4055 | Verre... | |||
4056 | Vertical | |||
4057 | Vertical Lines... | |||
4058 | Vertical blur | |||
4059 | Vertical division: | |||
4060 | Vertical edge detection |
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.