Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
161 | 32-bits RGBA | 32-bits RGBA | ![]() | |
162 | 32x32 | 32x32 | ![]() | |
163 | 3D - Camera Projection | 3D - Projection caméra | ![]() | |
164 | 3D - Camera Transformations | 3D - Transformations Caméra | ![]() | |
165 | 3D - Camera Zoom | 3D - Zoom Caméra | ![]() | |
166 | 3D - Grip Points | ![]() | ||
167 | 3D - Light Controls | 3D - Controles d'éclairages | ![]() | |
168 | 3D - Renderer Parameters | 3D - Paramètre de rendu | ![]() | |
169 | 3D - Scene Browser | ![]() | ||
170 | 3D - Standard Viewpoints | 3D - Point de vue Stantard | ![]() | |
171 | 3D - Window Background | 3D - Fenêtre d'arrière plan | ![]() | |
172 | 3D Graphics Editor | ![]() | ||
173 | 3D Grip Points - Camera to Selection | 3D Points d'ancrage - Caméra à la sélection | ![]() | |
174 | 3D Grip Points - Coordinate Grid | 3D Points d'ancrage - Coordonée de la grille | ![]() | |
175 | 3D Grip Points - Coordinate Locks | 3D Points d'ancrage - Coordonés verrouillés | ![]() | |
176 | 3D Grip Points - Rotate Object | 3D Points d'ancrage - Rotation de l'objet | ![]() | |
177 | 3D Grip Points - Rotation Mode | 3D Points d'ancrage - Mode de rotation | ![]() | |
178 | 3D Grip Points - Scene Parts Visibility | 3D Points d'ancrage - Parties visible de la scène | ![]() | |
179 | 3D Grip Points - Transform Points | ![]() | ||
180 | 3D Model from Rendered Image | ![]() |