Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
161 | 32-bits RGBA | 32-bits RGBA | ||
162 | 32x32 | 32x32 | ||
163 | 3D - Camera Projection | 3D - Projection caméra | ||
164 | 3D - Camera Transformations | 3D - Transformations Caméra | ||
165 | 3D - Camera Zoom | 3D - Zoom Caméra | ||
166 | 3D - Grip Points | |||
167 | 3D - Light Controls | 3D - Controles d'éclairages | ||
168 | 3D - Renderer Parameters | 3D - Paramètre de rendu | ||
169 | 3D - Scene Browser | |||
170 | 3D - Standard Viewpoints | 3D - Point de vue Stantard | ||
171 | 3D - Window Background | 3D - Fenêtre d'arrière plan | ||
172 | 3D Graphics Editor | |||
173 | 3D Grip Points - Camera to Selection | 3D Points d'ancrage - Caméra à la sélection | ||
174 | 3D Grip Points - Coordinate Grid | 3D Points d'ancrage - Coordonée de la grille | ||
175 | 3D Grip Points - Coordinate Locks | 3D Points d'ancrage - Coordonés verrouillés | ||
176 | 3D Grip Points - Rotate Object | 3D Points d'ancrage - Rotation de l'objet | ||
177 | 3D Grip Points - Rotation Mode | 3D Points d'ancrage - Mode de rotation | ||
178 | 3D Grip Points - Scene Parts Visibility | 3D Points d'ancrage - Parties visible de la scène | ||
179 | 3D Grip Points - Transform Points | |||
180 | 3D Model from Rendered Image |