Cursor Set - Rise of Nations in-game&edited

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Rise of Nations in-game&edited Cursors

Rise of Nations in-game&edited
5 out of 5 stars. (3 reviews) Log-in to add your review.

R.T.S. Civ, R.T.S. Civ.!
Mind not the gallery preview,
these work perfectly fine
(I tested, & you may test 'em yourself)

Sadly, I don't think I have what it takes
to make custom resize & hand-writing cursors.
Might add the txt.sel.I-beam, which is probably
just as anonymous as many others through various games.

Rise of Nations was developed by
BIG HUGE GAMES(tm), with a contribution
from the Microsoft game studios.

I have no say about licensing.

I'm trying to give proper crediting,
but my good ol' laptop's screen
is acting up as if I had ever abused it,
with weird image permanence, scnan-line-like stuff,
a gradient fading in, & a bunch of neatly-placed spots! UGH!!! >A>

Credit goes to :

Design lead - B.Reynolds
Designers
D.Kaufman, J.Hawkins, M.Sobota, I.Ellis

Art director - D.Inscore
Artists
Z.Dean, J.Fitzhgerald III, Jason Johnson,
J.Jacobson, M.D.M.Smith, D.Locke,
D.Halka, E.Kwon, J.Feligno
Artist interns
J.Gillen & A.Hale


Tags: Weapon Game Windows XP □ Multicolored Application ■ Silver

Resources

Recent reviews and comments

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Wait no,
I didn't upload all
of the Rise of Nations cursors!

Also, what's with the preview lol

Now it's all of them.

Except the monochromes... don't remember 'em
being used anywhere, maybe they're a scrapped
b&w setting for the flickering-cursor issue
mentioned in Zoo Tycoon(2001)? :deepthonk:

As I mentioned,
there aren't any resize cursors
(after all, there weren't meant for desktop...).
Quire frankly, I lack the guts
to try make 'em myself...

for what it's worth however,
I did, edit an alias cursor ~

user icon RIDDLER registered user on September 1st 2024

5 out of 5 stars.

The Bible says that, nations shall rise against nations and kingdoms against kingdoms.

BibleGateway.com:

https://www.biblegateway.com/passage/?search=Luke%2021%3A10&version=KJV

That verse is found in Luke 21:10

Apparently,
there's a line within a .ini file
meant to enforcea b&w cursors,
albeit it's generally set to false

user icon janiu1402 registered user on September 5th 2024

5 out of 5 stars.

icon-image/7284-16x16x32.png image icon-image/26357-16x16x32.png image icon-image/26357-16x16x32.png image icon-image/7284-16x16x32.png image

user icon Anonymous on September 19th 2024

fun help

...think I've had an idea for row&column resize...
maybe... not sure whether it's any good...

...the snipe cursor is missing...

I also found out this :
the game switches to whichever cursor is set
as txt.selection I-beam as soon as one hovers
over a text input bar. I checked, &
you're free to check for yourselves!

I added :
-Custom diagonals off the garrison cursor ;
-Custom horiz.resize(ew) based off the move cmd cursor(why is that a thing I wonder?);
-Custom verti.resize based off the patrol cmd cursor;
-Custom row selection based off the move cmd cursor;
-Two custom column selection off the unused paratroop cursor ;
-A VERY HEAVILY CUSTOMIZED (i)nfo help cursor, based off the infamous "fidget spinner".

Also, since I realized the guy w/ horiz.arrow
is a move cursor, it got its role changed accordingly.

user icon Anonymous