Cursor Set - Anno1602 History Edition, ingame&edited

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Anno1602 History Edition, ingame&edited Cursors

Anno1602 History Edition, ingame&edited
5 out of 5 stars. (1 review) Log-in to add your review.

Now playing this music track : https://www.youtube.com/watch?v=EdpKRTQz05U

*ahem*

It was on the 10th day of October, 10;00 p.m. ...
I looked, tired, into a copy of the game
seeking the pretty, new arrow from the History Edition,
fully aware of the sleep hours challenged in such a venture.
In spite of my fears of a harder rip, after
a short & easy ResourseHack, fate rewarded us
with a dignified sestet of cursors to call Annonian.

Relentless nocturnal fidgeting using
all of the resources at our command
soon awarded me with a few downloads,
& a quietly growing number.

Yawns & hardships vilified this
magnificent new set's description,
creating a bore of tedious, bland expo.

Until the minute more productive peeps
from the nearby sets read my clumsiness & idiocy,
& became stiffed with decency.

Deserved reviews of few stars
burnt themselves indelibly into the memory
of our Vlasta's server.

As, in the end, there was nothing more worth
ripping there, we bundled more rips,
& made coordination agreements which led
our Collector & TH to a renewed set.

Yawns & hardship soon returned to our essay.
Now that I've gotten up, my netizen,
I fetch myself THE cup of coffee.
Do as I've done, & seek new rips as I did,
just don't go to bed after 11;00 p.m. .

Best.Description.Ever.

I'd like to note that the anonymous b&w arrow
also appears in the main menu from the sequel, Anno1503.
If the move cursors I improvised for the 1503 set
don't convince you, you may still use
the B&W pan/scroll-all from the map editor
(the bullet with four wedges, yes).

I did, mention 'Anno 1503'... well, as you may guess
(or have known already), Anno 1603 was its predecessor,
& the very first game in the entire franchise.
Initially conceived all the way back in 1996,
Developed by Max Design for Windows systems
in the Austrian town of *checks* Schladming,
it was released throught Europe in 1998 by Max Design
& a couple years later also jnn north America by GT Interactive
with the title slightly altered into 1602 A.D. .
According to a few sources, this humble managerial
city-builder game with minor strategy elements
had boomed throught the Germanosphere, whence
it dominated the market for the following years,
going as far as out-selling Starcraft
(I assume still within the Germanosphere,
but I'm known to make mistakes).

In 2020, Ubisoft unleashed the the History Collection,
a bundle containing every single PC title from the franchise,
with various quality-of-life technical alterations
you can likely look up yourself.

My attention, however,
was focused seized by that snazzy,
new bronze-like arrow in the patched re-release
of the original Anno1602...
so I took THAT, & the others.

Then realized I could, indeed, make edits...xÞ

Release serie 2bis.
What's new in serie 2 :
-Temptative DIAGONALS! Both History Edition & classic (might constitute a SFDP*) ;
-Scroll-up-only duo for whoever the heck plays Win9x Freecell, I guess...
-Improv.hourglass, history edition busy & WiB cursors ;
-Help(Hist.Ed.) ;
-Dot cursors(Hist.Ed.) for whoever uses a tablet (incl. WiB & help);
-Txt.selection I-beam(Hist.Ed.);
-An alternate precision select(Hist.Ed.style cross)
-Context menu(Hist.Ed.).

What about 2bis?
I removed the original black&white cursors,
& put 'em in a set of their own, effectively
splitting the new History Edition pointers
from the classic ones.

The new bronzeous arrows... well...
this is the full credits: https://www.mobygames.com/game/147936/anno-1602-history-edition/credits/windows/

My guess is, I ought mention :
Lead UI Design -J.Wawrzik
UI Designers -J.Zimmermann, K.Jabaghchourian, S.Erb

I DIDN'T MAKE THESE, THE DEVS DID

To-do :
-Make up to Nibbler
-Make up-ward alt of the two-wedges pointer?


Tags: Symbol Game ■ Brown Metal Simple Windows 10

Resources

by ꧁​Ꮯʋꝛ̢ ⳽σ̴ꝛ̢⬩Ꮯⱺ︠͡ ɭȴٟᥱᥴ​ ︠Ꞇῗٟσ̴ᥰٟῗٟst꧂

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Recent reviews and comments

- show all comments

There were no timepieces or spinners,
so I re-used the dot from map-maker's
isle-mover cursor, made trios for the ellipsis,
& ended up with Xerox Alto-like working-in-background...
GREAT!

Hm... diagonals are gonna remain an issue, I fear...
Maybe I should just commid SFDP*, rip the buy/sell markers,
& use those for diagonal resize.

*SFPD : Step From Developer Practice.
Refers to material that deviates from
patterns laid by the developers.

Come on, may I please
have a 2-star rating on this one? :-D

user icon RIDDLER registered user on October 10th

5 out of 5 stars.

Very antique. This is awesome.

user icon Anonymous on October 10th

Aw, come on Riddler!
Sure you'd know better than
giving 5 stars to this
diagonal-lacking,
hastily ripped&edited slop?
Come on, give me more reasonable ratings!

Oh wait,
afraid I didn't elaborate enough
in the description...
let me log i-actually I'm almost home, later.

Aaand here comes an errand, might as well log in

user icon Anonymous on October 12th

:-)nice

Nah, not quite, fellow anon xÞ
It's missing the diagonal resize,
a duo of fairly essential pointers mind you ~

THE DIAG°NALS ARE C°MING!
(with a few others...)

...a "'few'" others...
well, guess it's a decent set now!
Then again, I kinda wonder if I ought separate
the History edition pointers from the classic ones...

...maybe I should separate the plain,
classic pointers from the more pompous
History Edition ones...

Lol, someone at Ubisoft wrote this :

"•To go alongside that, there is also a new mouse
cursor to replace the classic Windows-esque look "

https://www.anno-union.com/devblog-anno-1602-history-edition-2/

Release serie 3
What snew :
-Added alt.txt sel. I-beam ;
-Fixed a pixel in the +precision .

user icon Anonymous