Cursor Set - 16x W✇RMS Armageddon menu

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16x W✇RMS Armageddon menu Cursors

16x W✇RMS Armageddon menu
5 out of 5 stars. (2 reviews) Log-in to add your review.

The menu watch was ripped using Resource Hacker.

Ave Caesare,
remember when you asked me not to upload unfinished stuff?
Oh wait... this one is substantially complete...
nevermind...

CREDITING :

Lead art - D.Cartwright
Scenario Art - T.Senghore & R.Holmes (I think they count?)
Additional Art - P.Robinson, C.Blyth, R.McLeish, J.Ruud

The rest of the credits : https://www.mobygames.com/game/633/worms-armageddon/credits/windows/

RELEASE S.2!

What changed?
After an important discovery
within the Worms Armageddon files,
I took the decision to make a set
specifically composed of menu cursors,
& separate the rest of 2nd gen.material.
Ergo :
-Removed in-game(or rather, in-match) material, for relocation;
-Replaced the watch with the proper one
used as cursor in the menus(the coloring was a bit off);
-Ripped the X found in the map editor's borders setting,
makes a decent unavailable cursor;
-Concocted a series of custom WiBs
(it grieved me to defile that watch...);
-Added the nearly-unused, hand cursor that appears
in the WormNet load screen, while hovering on
Team17's weblink & support email;
-Added the unused resizers, horizontal&vertical;
-Made custom diagonal resizers based off the aforementioned
(they seem a bit thick, did I make them right...?).

Fear not, the Gen2 cursors will be re-released!
On a side-note :
the normal arrow also appears in Worms World Party.

Back in s.1bis :

-Fixed the hotspots on the pair of
arrow+watch WiB cursors;
-Added a very cursed alteration of the girder icon,
here re-purposed as an I-BEAM! :-D ;
-I took the feather from the chapeau-a-bec
worn by worms as they use the bow&arrow, gave it
a red glow, & added it as a custom hand-writing cursor
you'll probably never see in use, which I can testify
as the owner of a drawing tablet(unless you use it
as a normal selector, or resource-hack it
into a drawing app...).

Back in release s.1 :
-The menu arrow & wait watch;
-A combination of the two for a clummsy WiB;
-In-game green team arrow;
-WiB variations with the menu watch;
-Variation with a helmet-geared worm
standing of it (this was my 1st WiB design, actually);
-Same worm, w/o the arrow, for wait;
-Arimated markerr(ed), used by the red team
whence it summons in an airstrike (here proposed as
unavailable/disallowed/no-drop);
-An unnecessary quantity of resizers/scrollers,
with the unused frames of cursorg(reen);
-Three frames of the green crosshair;
-Three propositions for link select(finger) :
--Worm w/ radio(hotspot on the antenna);
--Worm w/ prodding finger;
--Prod icon(clean).


Tags: Cartoon Comic Character Game Windows XP □ Multicolored Symbol

Resources

by ꧁​Ꮯʋꝛ̢ ⳽σ̴ꝛ̢⬩Ꮯⱺ︠͡ ɭȴٟᥱᥴ​ ︠Ꞇῗٟσ̴ᥰٟῗٟst꧂

See also

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Recent reviews and comments

user icon THTH registered user on February 18th

5 out of 5 stars.

collector, what a great set! brings back good memories of when I played Worms World Party with my friends when I was a teenager, great game and great cursors!!!

...I don't know...
methinks I could've done much more
with the 64x canvas...
will eventually look into that ;}.

user icon Anonymous on February 18th

too many symbols

1-You're not wrong ;
2-You've seen nothing quite yet ;Þ ;

user icon RIDDLER registered user on February 19th

5 out of 5 stars.

Combinations of cursors brings diversity. I like that. Good work. Now make a green and red cursor set of the same theme.

...uhm... this IS the green&red set...
bar markerr(ed), that one is
an airstrike marker for the RED team,
ergo just in 2 shades of red.

...do I make a unified set
with all the team colours,
OR do I separate them...?

THERE'S A SCREWN-UP HOT-SPOT AAAAAGH!!!

I ought also check the marker's animation...

Worm-with-helmet WiB arrow
hotspot hotfix.

user icon Anonymous